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#13905348 Nov 21, 2018 at 07:17 AM
423 Posts
I beat Second Son. The game does give you some awesome abilities such as video (lets you summon demons and glide), neon (exhilarating speed with a gorgeous effect), and the cencrete power was fun for a bit. However, Delsin and his brother are the 2 stupidest characters I've seen. Fetch is a likable character though, and I didn't mind Eugene.

Now I'm working towards the plat, and many of the requirements have a criteria that borders into being annoying, rather than a good kind of challenge. Especially since if you save your progress on the tallest building incase you mess up the trophies for staying in the air 45 seconds and comet drop 170 meters, you will not respawn on that building, but somewher else, which means you need to do a few minutes of work to get to the top of the building, since it's surrounded by electrical currents hence you can't just sprint along the side of the building. The trophy for using 3 powers to kill an enemy was a pain to get in post story mode since there's not much enemies around and it's always difficult to find a video power recharge, and same goes for the 2 air vent one.

And then there's trophies that involve killing sign twirlers or street musicians whom can appear randomly anywhere, hence I run around like a chicken with it's head cut off trying to find them

Still need to do another playthrough on the expert difficulty and need to get good karma, as well as obtaining all the blast shards and doing a whole bunch of side missions. I wouldn't mind it so much if I wasn't eager to move onto Final Fantasy Type 0. If I played this game when it was released early during the PS4's life cycle then the plat requirements wouldn't feel so tedious.


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#13905417 Nov 21, 2018 at 10:16 AM
Leader
2168 Posts
#13905348 TidusandYuna1983 wrote:

….Still need to do another playthrough on the expert difficulty and need to get good karma, as well as obtaining all the blast shards and doing a whole bunch of side missions....

I'm so glad you are having such a good time playing these games. Gaming is, I believe, good for the soul. I know I feel different, better, after a session with a good game. I feel I'm a better person.

"Play is the highest form of research, a chance to discover who we are, or maybe who we want to become." - Albert Einstein
Those who play games know why they do. To discover worlds, to challenge our fingers, and our minds. To connect with friends, or maybe just to escape.
Games are about possibilities, the paths we take as well as the ones we don't.
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#13906072 Nov 22, 2018 at 04:18 AM
423 Posts
#13905417 Masiv wrote:

#13905348 TidusandYuna1983 wrote:

….Still need to do another playthrough on the expert difficulty and need to get good karma, as well as obtaining all the blast shards and doing a whole bunch of side missions....

I'm so glad you are having such a good time playing these games. Gaming is, I believe, good for the soul. I know I feel different, better, after a session with a good game. I feel I'm a better person.


I know what you mean, video games allow us to go on adventures in the past, or far into the future or even allow us to go into space. Video game characters teach us about bravery,compassion,sacrifice, pure evil but also sometimes there's no black and white. Some of my favorite video game experiences are spiritual ones such as Journey and Flower, that use abstract style storytelling, and make you try to wonder and think about existance on a deeper level.


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#13909842 Nov 26, 2018 at 06:13 PM
423 Posts
Platinumed Second Son.

I picked up Street Fighter 5 for cheap. I've been a fan of SF since the early 90s, but I must say SF5 isn't as fun as what I'd hoped. The arcade mode feels a bit broken, because on default difficulty, the CPU AI is really dumb, but if I raise the difficulty level, the AI just strings together long cheap combos, similar to a Killer Instinct game. I guess I shouldn't be surprised, since Capcom and Dimps put SF5 together piece by piece, which is why it didn't even originally have an arcade mode.

The story mode feels rushed, because the character stories are short, and leave out important history of the characters. For example, Vega actually has a very dark and disturbing backstory, about how his mother married men for their wealth, and one of those men killed Vega's mother, hence Vega killed that man, became psychotic and developed a split personality where he would be a businessmen by day and an assassin at night, and begun to despise anything he considers ugly.

However, he story mode for SF5 skips much of this, and makes his story begin way after these important and traumatic events,and doesn't even show them.

The mechanics are fast and fluid, the problem is with the CPU AI, and the game has some long loading times. Basically it feels like Street Fighter 4 meets Killer Instinct.


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#13910839 Nov 28, 2018 at 04:21 AM · Edited 18 days ago
423 Posts

Finally begun FF Type 0. It's story presentation has been amazing so far, it goes for a darker and more serious tone, hence you will see lots of blood (yes blood, in an FF game), and some dark and emotional scenes in a war torn world.

As for it's gameplay, well you can definitely see it was made to be a portable game, it's battle system is simplistic and has automated healing, it feels part like a shooter/action game. The music has been beautiful and emotional.



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#13911022 Nov 28, 2018 at 12:43 PM
Leader
2168 Posts
#13910839 TidusandYuna1983 wrote:

Finally begun FF Type 0. It's story presentation has been amazing so far, it goes for a darker and more serious tone, hence you will see lots of blood (yes blood, in an FF game), and some dark and emotional scenes in a war torn world....

It sounds wonderful. A world, different from our own, full of drama and intrigue.

"Play is the highest form of research, a chance to discover who we are, or maybe who we want to become." - Albert Einstein
Those who play games know why they do. To discover worlds, to challenge our fingers, and our minds. To connect with friends, or maybe just to escape.
Games are about possibilities, the paths we take as well as the ones we don't.
View unread posts


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#13916237 Dec 05, 2018 at 09:07 PM
423 Posts
What I love about Yakuza games is they don't beat around the bush. They show things such as prostitution, and show a male's perspective of how we view women, such as how the camera will often focus on a woman's body and breasts and move it's way up to her face.

Anyways, a woman wearing a revealing, low-cut dress asked Kazuma to come with her for a drink, and the camera focused much on her breasts, as if it's trying to let you know what Kazuma would be thinking in that situation, and after some sexual flirting by her and a few drinks, Kazuma wakes up hung over, and with 1 million yen missing!

So me/Kazuma got conned by this woman, but this happens in real life and can be a life lesson, but SJWs will think of some way to make a negative spin about this.

This is the woman who conned me.



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#13919887 Dec 11, 2018 at 08:42 AM
423 Posts
So, I'm a couple of hours into Soma, and so far it's been interesting, but frustrating as well. Basically, it's a Sci Fi horror. I'm not a big fan of first person perspective, it makes me dizzy, and the gameplay revolves mainly on solving puzzles (which gets tedious), but the disturbing things happening in the environment and the plot twists have made it worth it so far.


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