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Masiv / Nov 29, 2018

We now know what one of the more than 10 game announcements coming at The Game Awards next week will be. Show organizer Geoff Keighley revealed today that Fallout: New Vegas 2 was among other games that Eternity developer Obsidian will reveal during the awards show.

As announced previously, the title will be published by Rockstar Games' parent company Take-Two Interactive's new indie publishing company Private Division. Microsoft recently acquired Obsidian, but the developer's new game will still be published by Private Division. It remains to be seen how Microsoft may be involved.

The Obsidian website now features a pop-up that displays a number of interesting teasers. According to Kotaku's Jason Schreier, the new game is being worked on by two Fallout 1's designers, Tim Cain and Leonard Boyarsky.

Nothing else is known about Obsidian's new RPG, but Keighley confirmed on Twitter that it is not a mobile game. Additionally, Obsidian already confirmed the game won't have any microtransactions.

The Game Awards 2018 takes place on Thursday, December 6 at 8:30PM EST. Airing live from Los Angeles, the 5th annual show celebrates the best video games and esports of the year, and world premieres the most anticipated games of the future. One of the other reveals could be Alien: Blackout for console and PC, but that's all we know so far.

The Game Awards aren’t available on television, but you can stream them from a variety of different services across multiple devices. Last year’s show was streamed on Twitch, YouTube, Facebook Live, Steam, and Mixer, as well as directly through Xbox One and PlayStation.
Masiv / Nov 12, 2018

Many of us have been screwing around in the beta for several days now, but it's time to finally dive into West Virginia with both feet. Bethesda's ambitious, Fallout 76 launches on Wednesday, marking arguably the most interesting AAA release of the fall season. It's a Fallout game, make no mistake about that. It's just a very strange Fallout game, one that both fits the mold of previous titles and totally turns the idea on its head. First things first, however: this is an online game, and so we're not playing until servers go live and the developer lets us loose into the world.

Bethesda is doing a traditional rolling launch for Fallout 76, and so the game will be launching at 12:00 a.m. local time on launch day, November 14. So it's pretty straightforward to figure out when you can play. If it's November 14, hop on in.

Or hop on in after you've downloaded the day one patch, more accurately. This game comes with a massive 53 GB day one patch, which is actually larger than the initial install of 45 GB. We assume that is related both to the general necessities of working on a game up to release date as well as development work that Bethesda has done in the wake of several betas that have no doubt given the team a thousand new bugs to patch.

I have to admit, I'm excited about this one. Bethesda is known for building out rich, complex worlds teeming with in-game politics, NPCs and extensive quest writing. The idea here is similar, but the developer wants players to do most of the heavy lifting when it comes to actually pushing the game world forward: there are no NPCs in Fallout 76, and so the game is meant to be a blank canvas with which players can get as weird as they want.

And yet, for all of that, I truly enjoyed my time with the beta, and plan on playing a ton after it comes out. One of my favorite parts of Fallout 4 was just wandering and collect stuff and build my settlement, oh, and killing things that wanted to kill me, and that's basically the whole point of this game. So let's see how it goes.

Future Updates REVEALED + Launch Times ANNOUNCED!! (NEW Vaults, Respecing, and More!)
Do video games cause violenence?
By Masiv
Have you heard about how violent video games somehow make people (young people) go out and kill for real? First, let me say that games, movies, and TV do not show violence. No one is really killed or even hurt for that matter. Safety is a priority for the industry. Everyone knows that. What you are watching is the artistic depiction of violence.

In Xavier Morales' review of Quentin Tarantino's Kill Bill, Vol I, entitled "Beauty and violence", he calls the film "a groundbreaking aestheticization of violence." Morales says that the film, which he calls "easily one of the most violent movies ever made" is "a breathtaking landscape in which art and violence coalesce into one unforgettable aesthetic experience".

Film critics analyzing violent film images that seek to aesthetically please the viewer mainly fall into two categories. Critics who see depictions of violence in film as superficial and exploitative argue that it leads audience members to become desensitized to brutality, thus increasing their aggression. On the other hand, critics who view violence as a type of content, or as a theme, claim it is cathartic and provides "acceptable outlets for anti-social impulses".

Either way, when you engage someone in the debate about violent games and anti-social behavior, be sure to remind them that what we are seeing is not really violent, it's the artistic depiction of violence. Just like when they were watching cowboys and Indians as a kid. Did it make them want to seek out Indians (or anyone else) and kill them? NO. It's just entertainment.