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Masiv / Jun 06, 2018


E3 2018 will take place from June 12-14, 2018, at the Los Angeles Convention Center. The 2018 expo will mark the 21st time E3 was held in the Los Angeles area.

The biggest stage in gaming for reveals and news drops formally kicks off at the Los Angeles Convention Center on the 12th. But really, the show informally kicks off a few days earlier, on Saturday, when the annual gauntlet of press conferences begins.

The actual E3 event starts on Tuesday shortly after Nintendo's stream ends. But if you're not going to be hanging at the Los Angeles Convention Center next week, the press conferences will be your best bet for getting up-to-the-minute E3 news as it unfolds.

Here is the E3 2018 press conference schedule
  • EA – June 9 at 11am PT/ 7pm BST
  • Microsoft – June 10 at 1pm PT/ 9pm BST
  • Bethesda – June 10 at 6.30 pm PT/ 2.30 am BST
  • Square Enix – June 11 at 10am PT/ 6pm BST
  • Ubisoft – June 11 at 1pm PT/ 9pm BST
  • Sony – June 11 at 6pm PT/ 2am BST
  • Nintendo – June 12 at 9am PT/ 5pm BST


See our Events Calendar for more info and links to watch the conferences.
Masiv / Feb 19, 2018


While the Xbox One does not have an official, Microsoft-approved plan for support of keyboard and mouse controls (at least not yet), there are ways to do it. One way is through the use of adapters. Microsoft is apparently aware of this, but the company is not taking action in the case of multiplayer shooters--where keyboard and mouse players would theoretically have an advantage.

The reason? According to Xbox engineering lead Mike Ybarra, Microsoft could block keyboard and mouse setups on console, but won't do it because the company wants to give developers the freedom to operate their games as they see fit. Not only that, but a keyboard and mouse setup can be a helpful solution for players with accessibility considerations.

For a long time now, Microsoft has said it is considering bringing an official keyboard and mouse solution to the Xbox One. In September last year, Ybarra said keyboard and mouse support is "definitely coming" to Xbox One, but he didn't say when or in what form. Ybarra said Microsoft understands the concerns people have about keyboard and mouse users having the upper hand against people using a controller.

"We have to be very smart in how we do that. We'll leave it a lot up to developer choice," Ybarra said at the time. "A lot of people tweet me and say, 'You can't do this because of fairness,' and we understand that. We run two platforms; the Windows platform and the Xbox platform."

Ybarra said one solution is that developers can create systems in their games that allow players to decide if they want to play against people using controllers or a keyboard and mouse setup. In fact, Microsoft's Gears of War 4 supports cross-play between Xbox One and PC, and the company already tested the waters with controller versus keyboard and mouse setup. Xbox One players can choose whether or not they want to play with PC users.

Would you like to see official keyboard and mouse support on Xbox One? Let us know in the comments below!
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Do video games cause violenence?
By Masiv
Have you hearing about how violent video games somehow make people (young people) go out and kill for real? First, let me say that games, movies, and TV do not show violence. No one is really killed or even hurt for that matter. Safety is a priority for the industry. Everyone knows that. What you are watching is the artistic depiction of violence.

In Xavier Morales' review of Quentin Tarantino's Kill Bill, Vol I, entitled "Beauty and violence", he calls the film "a groundbreaking aestheticization of violence." Morales says that the film, which he calls "easily one of the most violent movies ever made" is "a breathtaking landscape in which art and violence coalesce into one unforgettable aesthetic experience".

Film critics analyzing violent film images that seek to aesthetically please the viewer mainly fall into two categories. Critics who see depictions of violence in film as superficial and exploitative argue that it leads audience members to become desensitized to brutality, thus increasing their aggression. On the other hand, critics who view violence as a type of content, or as a theme, claim it is cathartic and provides "acceptable outlets for anti-social impulses.

Either way, when you engage someone in the debate about violent games and anti-social behavior, be sure to remind them that what we are seeing is not really violent, it's the artistic depiction of violence. Just like when they were watching cowboys and Indians as a kid. Did it make them want to seek out Indians (or anyone else) and kill them. NO. It's just entertainment.