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New Release - "Overwatch" - For Xbox One, Playstation 4, and PC (See the Events Calendar)

Masiv / Mar 20, 2016

Microsoft revealed an Xbox One price cut Friday as part of a limited time spring sale from March 20 to March 28. The $299 price, down from $349, is not permanent, but it could hint at the future for Xbox One. The new price affects all bundles, which is a great deal considering it covers games such as "Tom Clancy's The Division," "Gears of War: Ultimate Edition" and the upcoming "Quantum Break."

The spring also sale includes a 40 percent to 60 percent discount on new games. "Fallout 4," "Halo 5: Guardians," "Call of Duty: Black Ops III" and "Far Cry Primal" are among the 150 games on sale. Xbox Live Gold members receive an up to 10 percent discount on top of the original deal.

For those waiting to purchase an Xbox One, this is the best deal to date. The Xbox One "Quantum Break" bundle, available April 10, includes a digital copy of "Alan Wake." As part of a cross-platform play by Microsoft, the bundle includes a digital copy of "Quantum Break" for Windows 10. The Name Your Game bundle lets players choose from "Forza Motorsport 6," "Rise of the Tomb Raider," "Gears of War: Ultimate Edition" or "Rare Replay."

Considering the gap in sales between the Xbox One and PS4, the former has sold around 19 million consoles worldwide while the later has sold 37.7 million, the price cut could become permanent in the near future. Microsoft previously slashed the price of its console from $399 to $349 for a limited time before the official price cut, according to gaming site Kotaku.

With Sony unveiling the PlayStation VR earlier this week, which will run on the PS4, this could be an attempt by Microsoft to persuade gamers to purchase the cheaper Xbox One.
Masiv / Nov 16, 2015
As part of the New Xbox One Experience, button remapping capability have been added for standard Xbox One controllers through the Xbox Accessories App. This highly-requested feature offers a great alternative to remapping buttons on an individual game basis. Now each user on the console can have their own custom button mapping.

For those who want the ultimate degree of personalization, the Xbox Elite Wireless controller is the best choice for complete control. Here’s how the remapping capabilities compare across the Elite and standard controllers:

Standard controller remapping can be accessed in three ways through the New Xbox One Experience:
  1. Settings / Kinect & Devices / Devices & Accessories
  2. Settings / Ease of access / Button mapping
  3. Launch the Xbox Accessories app directly

For standard controllers, you can now swap button pairs. For example, if you choose to map LB to X, then X is automatically mapped to LB. This maintains that all buttons are always mapped on a standard controller. You can do multiple button swaps in sequence to move button commands to where you want them to be on the controller. When buttons are remapped on a standard controller, the remapping is not transferrable to other consoles. In other words, if you move to another console, you’ll need to go through the remapping process again with that new console. Remapping is available for both first party wireless and third party wired controllers. Remapping for standard controllers is available for Xbox One consoles only, with PC support to be confirmed at a later time.

For the Elite controller, the only required buttons that need to be mapped somewhere on the controller are A and B. Another unique remapping feature for the Elite Controller is that you can have multiple buttons mapped to the same function (e.g. multiple physical buttons or paddles can be mapped to X). Remapped settings are stored directly on Elite controller, so you can bring your custom settings to another console or PC.

On consoles, the Xbox Accessories app notifies users if their controller has an optional or mandatory firmware update. On the PC, the recently updated Xbox Accessories app can now be used to update the firmware on your standard controller, Elite controller, or Chatpad.

For more information about the New Xbox One Experience button remapping feature, check out the following posts at

Use the Xbox Accessories app to configure your Xbox Elite Wireless Controller

Customize a standard Xbox One Wireless Controller with the Xbox Accessories app
« May 2016 »
Do video games cause violenence?
By Masiv
Have you hearing about how violent video games somehow make people (young people) go out and kill for real? First, let me say that games, movies, and TV do not show violence. No one is really killed or even hurt for that matter. Safety is a priority for the industry. Everyone knows that. What you are watching is the artistic depiction of violence.

In Xavier Morales' review of Quentin Tarantino's Kill Bill, Vol I, entitled "Beauty and violence", he calls the film "a groundbreaking aestheticization of violence." Morales says that the film, which he calls "easily one of the most violent movies ever made" is "a breathtaking landscape in which art and violence coalesce into one unforgettable aesthetic experience".

Film critics analyzing violent film images that seek to aesthetically please the viewer mainly fall into two categories. Critics who see depictions of violence in film as superficial and exploitative argue that it leads audience members to become desensitized to brutality, thus increasing their aggression. On the other hand, critics who view violence as a type of content, or as a theme, claim it is cathartic and provides "acceptable outlets for anti-social impulses.

Either way, when you engage someone in the debate about violent games and anti-social behavior, be sure to remind them that what we are seeing is not really violent, it's the artistic depiction of violence. Just like when they were watching cowboys and Indians as a kid. Did it make them want to seek out Indians (or anyone else) and kill them. NO. It's just entertainment.